![]() In order to survive, you’ll need to fend off these two threats and link your provinces together as soon as possible. Until you can link them together, they are effectively isolated regions. ![]() Not to mention that its two starting provinces are separated from one another. It has two immediate, existential threats and enemies the Moors and Spain. You like the challenge of having a dangerous starting position with a weak build of units, with the pay-off of having among the strongest cavalry rosters in the game.ĭespite its strengths, Portugal has one of the most precarious starting positions in the game.Precarious starting position on the map.However, if you play your cards right, you should have an evolved, professional army with reliable units capable of holding their own by the time they arrive. Though, soon enough, you’ll encounter enemies like Hungary, Russia and the HRE depending on where you choose to expand.Īnd in the late-game, you’ll be in the line of fire when the Mongols invade Europe. Poland, despite having weak starting units for its early game, makes up for it with several prospects for expansion in every direction, with several regions that are rebel-held instead of being owned by any faction. You like Milan’s rich but precarious starting position in the campaign.You like playing with robust army compositions.Strong roster of heavy infantry, crossbows and gunpowder units.If you want to survive long enough to realize Milan’s potential, you’ll have to navigate complex diplomatic and strategic dilemmas. France, the HRE, Sicily and Venice are all wary of Milan. However, this potential is fragile, as Milan is surrounded by enemies. With its ability to raise well-trained militia armies, and its rich starting provinces, Milan starts out in a favorable position, with the potential to grow into a military and economic powerhouse. You like the challenge of having to rely on militia units until later in the campaign!.You like managing armies with a lot of cavalry.Access to Hashashim and Naffatun units.Very strong and diverse cavalry roster.Your campaign’s fate will be determined by how you use your early advantage, but if fighting crusaders and Mongols sound fun to you, then you should find a lot to enjoy in an Egypt campaign. However, as you expand into the Middle East, you will find yourselves at odds with the Turks, not to mention that crusades from the western nations of Europe pose a constant threat to your lands.Īnd eventually, the nature of your campaign will change with the arrival of the Mongol Invasion. You like playing a faction with versatile unit rosters.Įgypt starts out in one of the stronger positions on the campaign map relatively safe from enemies, good starting units, and opportunities for expansion in most directions.Several of its late-game units, such as Landschneckt and Dismounted Gothic Knights, aren’t as effective as they appear to be due to flaws within the game’s engine.Access to “Teutonic Knights,” a heavy cavalry unique to the HRE.Generally strong roster with reliable heavy infantry, crossbows and cavalry, both heavy and missile.If the player manages to weather the storm the HRE starts in, they’ll find themselves with several prospects for growth and expansion. ![]() However, unlike the Byzantines, the HRE sports a reliable, professional set of units and armies to rely on to defend its borders and expand the empire. Located in central Europe, the HRE finds itself in a similar situation as the Byzantine Empire, with enemies at every frontier.
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